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Wednesday, 25. December 2013 - 12:44 CET Europe/Berlin | |||
Happy holidays everyone! sgmod.de/n/1387 | |||
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Saturday, 27. July 2013 - 17:13 CEST Europe/Berlin | |||
The high temperatures in Germany don't really help in developing the mod, some devs just spend the day at the lake ;) sgmod.de/images/news/20… | |||
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Thursday, 27. June 2013 - 04:32 CEST Europe/Berlin | |||
The SDK of the engine we use to make our game just got updated... after ~6 years of nothing. Yeah. Exiting news. | |||
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Monday, 20. May 2013 - 20:29 CEST Europe/Berlin | |||
We've recently updated our website to include some development statistics for your information. Read all about it: sgmod.de/b/1366 | |||
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Thursday, 16. May 2013 - 17:40 CEST Europe/Berlin | |||
@garryanubis No release date yet. But we're actively working toward a public beta. | |||
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Sunday, 21. April 2013 - 15:51 CEST Europe/Berlin | |||
Here's a render of our new Tau'ri knife, the Phrobis III M9 Bayonet sgmod.de/images/gallery… | |||
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Sunday, 14. April 2013 - 20:58 CEST Europe/Berlin | |||
We named the different regions of Roswell 47, one of our maps. This allows easier communication of where you're at: sgmod.de/images/news/20… | |||
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Monday, 8. April 2013 - 00:44 CEST Europe/Berlin | |||
Got another addition to our team, a level designer from down-under, already hard at work! And another promising mapping applicant as well. | |||
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Tuesday, 1. January 2013 - 23:56 CET Europe/Berlin | |||
Our entire team wishes you a Happy New Year! Here's another view of the work-in-process G3SG/1: sgmod.de/images/gallery… | |||
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Monday, 24. December 2012 - 19:30 CET Europe/Berlin | |||
Happy Holidays from The STARGATE Mod!!! sgmod.de/n/1342 | |||
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Monday, 10. December 2012 - 19:12 CET Europe/Berlin | |||
Sneak a peak at our work-in-progress G3SG/1 currently being textured: sgmod.de/images/gallery… | |||
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