random image
ForumNewsletterModDBSteam Community
Forum
The STARGATE Mod for Half-Life 2 Community Board
24. October 2017 11:34:50 *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Welcome to the Stargate Mod for Half-Life 2 Community Board!
News: Willkommen im Stargate Mod für Half-Life 2 Community Board!
 
 
   Home   Help Search Login Register  
Pages: [1]
  Print  
Author Topic: March 23, 2008: Easter Special 2008  (Read 7312 times)
Sidewinder
Leader, Team Management
Administrator
Has ascended
*
Offline Offline

Posts: 878



View Profile
« on: 23. March 2008 04:49:52 »

A Happy Easter to all fans of The STARGATE Mod!

We have already announced it a while ago: this time there will be some screenshots showing what's currently going on behind the scenes! Click on the previews on the box below to navigate to the respective section in our gallery.

Screenshots of Roswell 47

The images below are work-in-progress screenshots from the dm_roswell47 multiplayer map by Fuzyhead. You think the name sounds familiar? Yes it does, it's the map we chose for our layout test in the last Christmas Special. Still does not ring a bell? Organge walls maybe? What, you didn't play it yet? Well head right over to the dm_roswell47 layout test feedback thread!

Roswell 47 screenshot
Roswell 47 screenshot

Screenshots of Achilles

These images were taken from a map called "Achilles" and show some nice Goa'uld architecture. The map was again created by Fuzyhead.

Achilles screenshot
Achilles screenshot
Achilles screenshot
Achilles screenshot

New Staff Weapon Skin

The image below shows a special render of the Staff weapon model by Ray with a new skin by EdMolf. And hey, look at them nice eggs! Now you know that there might be be some "easter eggs" hidden in the Mod ;D Furthermore, the staff weapon model itself is currently being refined with more details. More information will be given as soon as it is done (watch out for updates in the Modeler & 2D Artist Blog!).

Staff weapon render

New Event Horizon Texture & Wallpaper

EdMolf has created a really cool new event horizon texture for our Stargate. It looks even more like the one used in the TV series compared to our old version. Of course it's also animated with currently 50 different frames (!). Please excuse the orange background, this was taken in one of our dev-maps. The second image below shows a new wallpaper EdMolf has created for you. Definitely a must-have! ;-)

New event horizon texture
Event horizon wallpaper

HUD Preview

The following screenshot shows our in-game HUD. In the lower left corner, the current number of ammo and magazines is shown, as well as the player's health status. On the upper right, a "radar scope" is located which shows the location of allied players and NPCs. By the way, the screenshot was taken in Stino's "Frostbite" map and the player carries an FN-P90 as known from the TV series.

In-game HUD

Last, but definitely not least...

There's one more special thing left to discover. As the layout test map we provided to the community in the last christmas special was so successful, we decided to make yet another map ready to play in HL2 Deathmatch for you. This time, we chose Stino's "Anubis" map to be released. Note that this map only contains the layout of the final map, but of course almost all textures are again missing. This is just a layout test.

On this Sunday and Monday, there will be a Community vs. Developers match in the layout test map (on our gameserver, see below). So be at the gameserver below either on Easter Sunday (March 23) at about 8:00 pm CET (that's UTC+1) or on Monday (March 24) at approximately 8:00 pm CET (or both)! The best way to never miss out on a second of action-driven and amusing getting-your-asses-kicked-by-the-devs match is to join our Steam Community Group and let pop-up events tell you when it's time to join the server!

You can also download the map from our website and extract the *.bsp file into your hl2dm/maps directory: Download

Please post your comments in the respective forum thread. To get an impression of what the final map will look like, see here:

New event horizon texture

That's all for now! We'd be happy to see you in the community vs. developers match!
« Last Edit: 28. November 2008 21:16:16 by amogan » Logged

"Inside" you say? Well, let me tell you my friend, there is no "inside", just a whole lotta "outside"... (O'Neill, 7x21 Lost City (1))
amogan
Everything Coding
Administrator
Has ascended
*
Offline Offline

Posts: 1960


i'll eat my candy with the pork and beans


View Profile
« Reply #1 on: 23. March 2008 05:43:47 »

HAPPY EASTER! Cheesy

And thanks again to Officer Red reminding us of the possibility of an Easter-Special! Wink

In other news: We just now counted 200 members in our Steam Community Group. Hell yeah!
Logged

Read the F.A.Q. - Use the Forum-Search feature - Contact Information - Available Job Positions: [en] [de]

Source Jesus to the rescue!!

Skillmaster: yes, I wanted to prove it just yet clear run times, because "Know Thyself" knows not everyone, so I wanted to be literally translated.
Hunne_128: i can englisch very god
S-man789
Travels through space
***
Offline Offline

Posts: 236



View Profile
« Reply #2 on: 23. March 2008 23:49:35 »

Looks nice Wink

Don't suppose you could post a video of the event horizon animation?

Pics just dont give the same impression as animated stuff Sad
Logged

The Emperor "Something, something, something, DARK SIDE! Something, something, something, COMPLETE!!!!!"
amogan
Everything Coding
Administrator
Has ascended
*
Offline Offline

Posts: 1960


i'll eat my candy with the pork and beans


View Profile
« Reply #3 on: 24. March 2008 01:41:13 »

Looks nice Wink

Don't suppose you could post a video of the event horizon animation?

Pics just dont give the same impression as animated stuff Sad

True, true. I guess we could post something soon along with that updated ringtransporter video we might do!
Logged

Read the F.A.Q. - Use the Forum-Search feature - Contact Information - Available Job Positions: [en] [de]

Source Jesus to the rescue!!

Skillmaster: yes, I wanted to prove it just yet clear run times, because "Know Thyself" knows not everyone, so I wanted to be literally translated.
Hunne_128: i can englisch very god
Kami
Discovered the gate
*
Offline Offline

Posts: 7


View Profile
« Reply #4 on: 24. March 2008 10:07:19 »

Anubis map and hud look very nice.

Great work!


« Last Edit: 26. December 2009 16:45:30 by Kami » Logged
brechtos
Discovered the gate
*
Offline Offline

Posts: 5


View Profile
« Reply #5 on: 24. March 2008 18:10:36 »

Mod is moving along nicely
Grtea work lads Wink
Logged
amogan
Everything Coding
Administrator
Has ascended
*
Offline Offline

Posts: 1960


i'll eat my candy with the pork and beans


View Profile
« Reply #6 on: 24. March 2008 18:17:22 »

Thank you guys!

As a small note: If you're still navigation through the German language version of the forum there's a way to change it to English. Check out the sticky thread in this English news category labeled "For our English-speaking fans...". It contains a quick guide on how to change the language! Cheesy
Logged

Read the F.A.Q. - Use the Forum-Search feature - Contact Information - Available Job Positions: [en] [de]

Source Jesus to the rescue!!

Skillmaster: yes, I wanted to prove it just yet clear run times, because "Know Thyself" knows not everyone, so I wanted to be literally translated.
Hunne_128: i can englisch very god
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Disclaimer